
ABOUT ME
I am a games developer skilled in using various engines and asset production software, eager to learn new tools and techniques. Throughout my past projects, I have used technical knowledge to produce fun and engaging systems & prototypes, applied my skills in interdisciplinary communication and collaboration, and wrote documentation at different levels of technical understanding. I have shown adaptability, proactiveness, and analytical problem solving in my approach to tasks. My goal is to work with skilled teams to create fun games that deliver great gameplay and narrative experiences.
Software Skills
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Games Development:
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Unreal Engine 4 & Blueprinting - 4 years
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Unity & C# - 2 years
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Proprietary engines (Anvil, Snowdrop) - 2.5 years
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Asset Production:
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Blender, Maya
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Krita, Adobe Photoshop
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Project Management:
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Jira, Miro, Notion, Trello
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GitHub, Perforce
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Microsoft Teams, Discord
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Google Workspace, MS Office Suite, LibreOffice Suite
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Recent Jobs & Projects
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Ubisoft Leamington:
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Avatar: Frontiers of Pandora - 6 months
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Unannounced Project - 2 years
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Recent Game Jams
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Global Game Jam (Jan 2022)
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GMTK Game Jam (June 2021)
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Ukie Mobojam (March 2021)
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University-led game jam (Nov 2020)
Favourite Games (as of 2025)
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Outer Wilds
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Nine Sols
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Rain World
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Warframe
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Hollow Knight
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The Binding of Isaac: Repentance
Interests & Hobbies
- Video games, animation, comics
- LGBTQ+ representation in games & media
- Drawing, cross stitching, skiing