ABOUT ME
I am a game designer. I am proficient in many industry-standard pieces of software that I have used to create games and game assets. I am knowledgeable in game design theory, and I have engaged in many team projects where I regularly responded to feedback and learned to be resilient. I have applied iterative development to a range of projects and prototypes during my time at university. It is my dream to make games that deliver the greatest of experiences through their design and narrative.
Software Skills
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Games Development:
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3 years of experience in Unreal Engine 4 & Blueprinting
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Beginner experience in Unity & C#
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Asset Production:
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Blender, Maya
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Adobe Suite - Photoshop, InDesign, Illustrator
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Organisation:
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Google Drive, Docs, Forms, Sheets, Slides
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Microsoft Office Suite
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GitHub
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Microsoft Teams, Discord
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Trello, Miro, Notion
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Recent Game Jams
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Global Game Jam (Jan 2022)
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GMTK Game Jam (June 2021)
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Ukie Mobojam (March 2021)
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University-led game jam (Nov 2020)
Interests & Hobbies
- Visual storytelling - video games, animation, comics
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Art & drawing
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Running, skiing, rock climbing
Favourite Games (as of Jan 2022)
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Hollow Knight
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The Binding of Isaac: Repentance
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Outer Wilds
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Satisfactory
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Celeste