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I am a game designer. I am proficient in many industry-standard pieces of software that I have used to create games and game assets. I am knowledgeable in game design theory, and I have engaged in many team projects where I regularly responded to feedback and learned to be resilient. I have applied iterative development to a range of projects and prototypes during my time at university. It is my dream to make games that deliver the greatest of experiences through their design and narrative.

Software Skills

  • Games Development:

    • 3 years of experience in Unreal Engine 4 & Blueprinting

    • Beginner experience in Unity & C#

  • Asset Production:

    • Blender, Maya

    • Adobe Suite - Photoshop, InDesign, Illustrator

  • Organisation:

    • Google Drive, Docs, Forms, Sheets, Slides

    • Microsoft Office Suite

    • GitHub

    • Microsoft Teams, Discord

    • Trello, Miro, Notion

Recent Game Jams

Interests & Hobbies

  • Visual storytelling - video games, animation, comics
  • Art & drawing

  • Running, skiing, rock climbing

Favourite Games (as of Jan 2022)

  1. Hollow Knight

  2. The Binding of Isaac: Repentance

  3. Outer Wilds

  4. Satisfactory

  5. Celeste

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