
ABOUT ME
I am a games developer skilled in using various engines and asset production software, eager to learn new tools and techniques. Throughout my past projects, I have used technical knowledge to produce fun and engaging game systems & prototypes, applied my skills in interdisciplinary communication and collaboration, and wrote documentation at different levels of technical understanding. I have demonstrated adaptability, proactiveness, and analytical problem solving in the way I approach my tasks. My goal is to work with skilled teams to create fun games that deliver great gameplay and narrative experiences.
Software Skills
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Games Development:
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3 years of experience in Unreal Engine 4 & Blueprinting
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Beginner experience in Unity & C#
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Asset Production:
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Blender, Maya
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Adobe Suite - Photoshop, InDesign, Illustrator
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Organisation:
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Google Drive, Docs, Forms, Sheets, Slides
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Microsoft Office Suite
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GitHub
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Microsoft Teams, Discord
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Trello, Miro, Notion
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Recent Game Jams
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Global Game Jam (Jan 2022)
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GMTK Game Jam (June 2021)
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Ukie Mobojam (March 2021)
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University-led game jam (Nov 2020)
Interests & Hobbies
- Video games, animation, comics
- LGBTQ+ representation in games & media
- Drawing, cross stitching, skiing
Favourite Games (as of 2025)
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Outer Wilds
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Nine Sols
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Rain World
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Warframe
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Hollow Knight
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The Binding of Isaac: Repentance